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	<title>Comments on: Video: Where Realtime, PC Video Graphics Are Heading</title>
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	<link>http://www.dvorak.org/blog/2007/05/06/video-where-realtime-pc-video-graphics-are-heading/</link>
	<description>General interest observations and true web-log.</description>
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		<title>By: Froggmann</title>
		<link>http://www.dvorak.org/blog/2007/05/06/video-where-realtime-pc-video-graphics-are-heading/comment-page-1/#comment-621005</link>
		<dc:creator>Froggmann</dc:creator>
		<pubDate>Mon, 07 May 2007 23:05:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.dvorak.org/blog/?p=11262#comment-621005</guid>
		<description>I was just waiting to be creeped out when that V Head opened it&#039;s eyes...</description>
		<content:encoded><![CDATA[<p>I was just waiting to be creeped out when that V Head opened it&#8217;s eyes&#8230;</p>
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		<title>By: Angel H. Wong</title>
		<link>http://www.dvorak.org/blog/2007/05/06/video-where-realtime-pc-video-graphics-are-heading/comment-page-1/#comment-620911</link>
		<dc:creator>Angel H. Wong</dc:creator>
		<pubDate>Mon, 07 May 2007 22:06:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.dvorak.org/blog/?p=11262#comment-620911</guid>
		<description>#21

One acronym will answer that: MMORPG.</description>
		<content:encoded><![CDATA[<p>#21</p>
<p>One acronym will answer that: MMORPG.</p>
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		<title>By: BubbaRay</title>
		<link>http://www.dvorak.org/blog/2007/05/06/video-where-realtime-pc-video-graphics-are-heading/comment-page-1/#comment-619862</link>
		<dc:creator>BubbaRay</dc:creator>
		<pubDate>Mon, 07 May 2007 08:11:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.dvorak.org/blog/?p=11262#comment-619862</guid>
		<description>#21, Dr. Memory -- &quot;Systat - Gypsy, Doctor&quot;   [ Just to see if it&#039;s the &lt;i&gt;real&lt;/i&gt; Dr. Memory ]
</description>
		<content:encoded><![CDATA[<p>#21, Dr. Memory &#8212; &#8220;Systat &#8211; Gypsy, Doctor&#8221;   [ Just to see if it's the <i>real</i> Dr. Memory ]</p>
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		<title>By: Little Jon</title>
		<link>http://www.dvorak.org/blog/2007/05/06/video-where-realtime-pc-video-graphics-are-heading/comment-page-1/#comment-619831</link>
		<dc:creator>Little Jon</dc:creator>
		<pubDate>Mon, 07 May 2007 06:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.dvorak.org/blog/?p=11262#comment-619831</guid>
		<description>#18: PCs may be multi-purpose machines, but you don&#039;t need an $800 graphics card (or even a $200 one) for any of the non-gaming applications (with the one possible exception of scientific computing on a GPU).

If you want to play games it&#039;s cheaper to stick with a PC with a modest graphics card &lt;i&gt;and&lt;/i&gt; buy an Xbox 360. Sure, it doesn&#039;t compare to a serious gaming rig, but there are still enough enjoyable games on it to destroy your social life!</description>
		<content:encoded><![CDATA[<p>#18: PCs may be multi-purpose machines, but you don&#8217;t need an $800 graphics card (or even a $200 one) for any of the non-gaming applications (with the one possible exception of scientific computing on a GPU).</p>
<p>If you want to play games it&#8217;s cheaper to stick with a PC with a modest graphics card <i>and</i> buy an Xbox 360. Sure, it doesn&#8217;t compare to a serious gaming rig, but there are still enough enjoyable games on it to destroy your social life!</p>
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		<title>By: OmarThe Alien</title>
		<link>http://www.dvorak.org/blog/2007/05/06/video-where-realtime-pc-video-graphics-are-heading/comment-page-1/#comment-619739</link>
		<dc:creator>OmarThe Alien</dc:creator>
		<pubDate>Mon, 07 May 2007 03:13:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.dvorak.org/blog/?p=11262#comment-619739</guid>
		<description>The gaming aside, I wonder if a card like that would cut render times for animation? I&#039;m just getting into 3d modeling and render times were a bit of a shock. My little home built screamer is just getting by on a large render job. I can see a 64 bit, twenty GB&#039;s of RAM project coming on strong.</description>
		<content:encoded><![CDATA[<p>The gaming aside, I wonder if a card like that would cut render times for animation? I&#8217;m just getting into 3d modeling and render times were a bit of a shock. My little home built screamer is just getting by on a large render job. I can see a 64 bit, twenty GB&#8217;s of RAM project coming on strong.</p>
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		<title>By: Jordan</title>
		<link>http://www.dvorak.org/blog/2007/05/06/video-where-realtime-pc-video-graphics-are-heading/comment-page-1/#comment-619600</link>
		<dc:creator>Jordan</dc:creator>
		<pubDate>Sun, 06 May 2007 22:23:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.dvorak.org/blog/?p=11262#comment-619600</guid>
		<description>#19 Why would that bother anyone?</description>
		<content:encoded><![CDATA[<p>#19 Why would that bother anyone?</p>
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		<title>By: Gwendle</title>
		<link>http://www.dvorak.org/blog/2007/05/06/video-where-realtime-pc-video-graphics-are-heading/comment-page-1/#comment-619543</link>
		<dc:creator>Gwendle</dc:creator>
		<pubDate>Sun, 06 May 2007 20:37:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.dvorak.org/blog/?p=11262#comment-619543</guid>
		<description>I have the nVidia 8800 GTS and am blown away by it.  The problem is if this video card doesn&#039;t last me longer than 2-3 years, then I guess I will keep any gaming to the console.</description>
		<content:encoded><![CDATA[<p>I have the nVidia 8800 GTS and am blown away by it.  The problem is if this video card doesn&#8217;t last me longer than 2-3 years, then I guess I will keep any gaming to the console.</p>
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		<title>By: davydany</title>
		<link>http://www.dvorak.org/blog/2007/05/06/video-where-realtime-pc-video-graphics-are-heading/comment-page-1/#comment-619533</link>
		<dc:creator>davydany</dc:creator>
		<pubDate>Sun, 06 May 2007 20:29:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.dvorak.org/blog/?p=11262#comment-619533</guid>
		<description>idk what she said but WOW</description>
		<content:encoded><![CDATA[<p>idk what she said but WOW</p>
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		<title>By: Jägermeister</title>
		<link>http://www.dvorak.org/blog/2007/05/06/video-where-realtime-pc-video-graphics-are-heading/comment-page-1/#comment-619476</link>
		<dc:creator>Jägermeister</dc:creator>
		<pubDate>Sun, 06 May 2007 18:48:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.dvorak.org/blog/?p=11262#comment-619476</guid>
		<description>#20

No problem.

#21

The biggest problem with the PC market isn&#039;t the constant upgrade of video cards, but the OS requirements. Why do we need to pay MS tax in form of XP or Vista in order to play something that could run on Windows 2000? I guess the answer is that MS have now locked in games developers with their DirectX technology. :P</description>
		<content:encoded><![CDATA[<p>#20</p>
<p>No problem.</p>
<p>#21</p>
<p>The biggest problem with the PC market isn&#8217;t the constant upgrade of video cards, but the OS requirements. Why do we need to pay MS tax in form of XP or Vista in order to play something that could run on Windows 2000? I guess the answer is that MS have now locked in games developers with their DirectX technology. <img src='http://www.dvorak.org/blog/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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		<title>By: sdf</title>
		<link>http://www.dvorak.org/blog/2007/05/06/video-where-realtime-pc-video-graphics-are-heading/comment-page-1/#comment-619432</link>
		<dc:creator>sdf</dc:creator>
		<pubDate>Sun, 06 May 2007 17:54:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.dvorak.org/blog/?p=11262#comment-619432</guid>
		<description>Demos have always been years ahead of anything you&#039;ll see in-game.  And console and pc gaming have each had decades to kill the other - they&#039;re different and neither is going away.</description>
		<content:encoded><![CDATA[<p>Demos have always been years ahead of anything you&#8217;ll see in-game.  And console and pc gaming have each had decades to kill the other &#8211; they&#8217;re different and neither is going away.</p>
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		<title>By: Doctor Memory</title>
		<link>http://www.dvorak.org/blog/2007/05/06/video-where-realtime-pc-video-graphics-are-heading/comment-page-1/#comment-619424</link>
		<dc:creator>Doctor Memory</dc:creator>
		<pubDate>Sun, 06 May 2007 17:43:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.dvorak.org/blog/?p=11262#comment-619424</guid>
		<description>A better question: will there still &lt;i&gt;be&lt;/i&gt; a PC gaming market in 4 years, given that the PC manufacturers and game makers seem to think that it&#039;s reasonable to requre $800 GPUs (in turn generally a component of a $1200-to-$4000 system) in order to render ever-more detailed versions of the same underwhelming gameplay mechanics? 

Meanwhile, a $300 bargain PC from Dell can run Microsoft Office just as fast as a $4k &quot;gaming&quot; rig, and a $300 Wii or a $400 Xbox has more and better games.  There aren&#039;t enough &quot;hardcore&quot; enthusiasts in the world to keep this shell game afloat.</description>
		<content:encoded><![CDATA[<p>A better question: will there still <i>be</i> a PC gaming market in 4 years, given that the PC manufacturers and game makers seem to think that it&#8217;s reasonable to requre $800 GPUs (in turn generally a component of a $1200-to-$4000 system) in order to render ever-more detailed versions of the same underwhelming gameplay mechanics? </p>
<p>Meanwhile, a $300 bargain PC from Dell can run Microsoft Office just as fast as a $4k &#8220;gaming&#8221; rig, and a $300 Wii or a $400 Xbox has more and better games.  There aren&#8217;t enough &#8220;hardcore&#8221; enthusiasts in the world to keep this shell game afloat.</p>
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		<title>By: Uncle Dave</title>
		<link>http://www.dvorak.org/blog/2007/05/06/video-where-realtime-pc-video-graphics-are-heading/comment-page-1/#comment-619421</link>
		<dc:creator>Uncle Dave</dc:creator>
		<pubDate>Sun, 06 May 2007 17:40:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.dvorak.org/blog/?p=11262#comment-619421</guid>
		<description>For those having problems, I&#039;ve replaced the vid with the copy on YouTube.  Thanks, Jägermeister, for finding it.</description>
		<content:encoded><![CDATA[<p>For those having problems, I&#8217;ve replaced the vid with the copy on YouTube.  Thanks, Jägermeister, for finding it.</p>
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		<title>By: Proud Alien</title>
		<link>http://www.dvorak.org/blog/2007/05/06/video-where-realtime-pc-video-graphics-are-heading/comment-page-1/#comment-619419</link>
		<dc:creator>Proud Alien</dc:creator>
		<pubDate>Sun, 06 May 2007 17:34:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.dvorak.org/blog/?p=11262#comment-619419</guid>
		<description>Does it bother anyone that the girl who does the soundtrack speaks with an Indian accent?</description>
		<content:encoded><![CDATA[<p>Does it bother anyone that the girl who does the soundtrack speaks with an Indian accent?</p>
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		<title>By: KVolk</title>
		<link>http://www.dvorak.org/blog/2007/05/06/video-where-realtime-pc-video-graphics-are-heading/comment-page-1/#comment-619403</link>
		<dc:creator>KVolk</dc:creator>
		<pubDate>Sun, 06 May 2007 17:18:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.dvorak.org/blog/?p=11262#comment-619403</guid>
		<description>consoles are one off gaming machines. PC are multiple use machines that makes them much better platforms for just about anything.</description>
		<content:encoded><![CDATA[<p>consoles are one off gaming machines. PC are multiple use machines that makes them much better platforms for just about anything.</p>
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		<title>By: BubbaRay</title>
		<link>http://www.dvorak.org/blog/2007/05/06/video-where-realtime-pc-video-graphics-are-heading/comment-page-1/#comment-619385</link>
		<dc:creator>BubbaRay</dc:creator>
		<pubDate>Sun, 06 May 2007 16:42:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.dvorak.org/blog/?p=11262#comment-619385</guid>
		<description>I&#039;m still waiting for realistic hair and clothes blown by the wind, like some of the great Pixar films - Shrek comes to mind.  Bet that&#039;s a few years away.  Wouldn&#039;t it be cool to have your own in-home motion capture studio so you could build yourself as an avatar in any game?

I know, this link was posted earlier, but I want ILM in my den.  Skip ahead to time 5:30 to see some great ILM tech.  Or just waste 8 minutes on a Sunday and watch the whole thing. :)

http://www.youtube.com/watch?v=KmZkIoAJeEM
</description>
		<content:encoded><![CDATA[<p>I&#8217;m still waiting for realistic hair and clothes blown by the wind, like some of the great Pixar films &#8211; Shrek comes to mind.  Bet that&#8217;s a few years away.  Wouldn&#8217;t it be cool to have your own in-home motion capture studio so you could build yourself as an avatar in any game?</p>
<p>I know, this link was posted earlier, but I want ILM in my den.  Skip ahead to time 5:30 to see some great ILM tech.  Or just waste 8 minutes on a Sunday and watch the whole thing. <img src='http://www.dvorak.org/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><a href="http://www.youtube.com/watch?v=KmZkIoAJeEM" rel="nofollow" rel="nofollow" target="_blank"></a><a href='http://www.youtube.com/watch?v=KmZkIoAJeEM' rel="nofollow" target="_blank">http://www.youtube.com/watch?v=KmZkIoAJeEM</a></p>
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