Lim Ding Wen
Daylife/Reuters Pictures

Here’s a story that gives new meaning to the term Apple fanboy. A 9-year-old youngster from Singapore, prompted by his younger sisters’ love of drawing, created an application for the iPhone called Doodle Kids. Budding artists create pictures by dragging a finger across the screen and then shake the phone to return to a blank canvas.

Fourth-grade protege Lim Ding Wen has been using computers since he was two and already knows six programming languages. Doodle Kids might be his first app in the App Store, but it won’t be his last. Wen is already working on a sci-fi action game for the iPhone called Invader Wars.

Of course, the story of a 9-year-old whiz kid is great to hear, but it also illustrates a larger point about the development process of iPhone apps. It’s clear that we’ve gotten to a point where technology is becoming less mystical and more approachable.

A mere decade ago, computers themselves were still viewed as elusive gadgets and programming was left to people with only the highest levels of geekery in their bloodstream. Now we have kids programming smartphones before they’re old enough to drive a car.

Lots of coverage for this tale around the geek side of the Web. I thought I’d include this version because [1] Lisa Hoover makes an appropriate point about simplified programming requirements and [2] the fact her own 9-year-old is interested in doing the same.

Bravo!